
TALKS MENTORING NETWORKING AFTERPARTY
June 6 - LONDON - SE1 7RY
CG101 IS A DAY LONG FREE EVENT THAT AIMS TO CONNECT HUNDREDS OF CG PROFESSIONALS AND STUDENTS FROM THE VIDEO GAME, ADVERTISMENT, ANIMATION AND MOVIE INDUSTRY
SPEAKERS
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TALK
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TALK - "The Art of Expressive Sculpting" Vimal Kerketta
Capturing emotion and character is key to great head sculpting. This presentation explores techniques to go beyond form, bringing life and expression into your work through proportion and detail.
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​DNEG
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TALK
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TALK
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TALK - SIDEFX - Project Violet: From Rig to Ragdoll
An introduction to some of the exciting new features of KineFX in Houdini. Sam will provide an overview of a full character rig from Project Violet that is leveraging the power of APEX. He will walk through what makes this approach unique and particularly powerful compared to more traditional pipelines, highlighting its flexibility, performance, and efficiency. He'll also dive into some of the ragdoll setup and features that enable us to achieve dynamic results in our animation quickly.
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Maverick Games
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PANEL - DEVELOPING GAMES
This panel explores the diverse world of game development, featuring insights from professionals across the industry—from indie developers to AAA studios. Panelists will share their journeys, discussing the technical challenges, creative processes, and unique experiences working with engines like Unreal Engine, Unity, Custom engines, Fortnite Creative, and more!
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Panelist coming soon...

PANNEL - Recruiters Tips 101
Chair - Simon Davies - DAX
Panelists:
Harriet Edge-Partington - Union
Bridget Dash - DNEG Animation
Ian Landmann - Framestore
Matt Walsh - Trailmix Games
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Ask us anything about recruiting! VFX, Feature, Games and much more!
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CHARITY FUNDRAISER RAFFLE
Throughout the day, visit the Games Aid booth in our exhibitors area to check out some fantastic prizes, including donations from our participant studios and partners. Don’t miss your chance to buy a raffle ticket and support an amazing cause!
At the end of the conference, we’ll be drawing the winners—so you could walk away with some awesome prizes while making a difference.
This raffle is a charity fundraiser for Games Aid, a charity supporting UK organizations that help children and young people through the power of the games industry.
COMPETITION AWARDS
Join us as we celebrate the next generation of creative talent. At the start of the conference, we’ll be screening the top three short films and top three demo games pre-selected by our incredible jury.
Throughout the event, attendees will have the chance to cast their votes by scanning QR codes around the venue. At the end of the conference, we’ll reveal the winner and present the award live on stage!
A huge thank you to our incredible competition sponsors for providing amazing prizes. Want to learn more? Check out the competition page to participate

TALK
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TALK
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TALK
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TALK
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MENTORING - BOOKABLE AT THE EVENT
Victor Perez
Spanish film director, producer, screenwriter, and visual effects artist who has worked on a number of Hollywood films, including Christopher Nolan's The Dark Knight Rises, Rogue One: A Star Wars Story, Harry Potter and the Deathly Hallows and Pirates of the
Caribbean: On Stranger Tides, plus many more
Iki ikram
VFX Director / Art Manager / Co-Founder
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Game industry veteran with 30+ years of experience across 20+ titles, including The Last of Us, Uncharted, God of War, and League of Legends.Bard member VES and a recipient of the VES award for Best Visual Effects in a Real-Time Project for Uncharted 4,
Lucia Alvarez Cisneros
Surfacing Artist/ CGI generalist
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Surfacing Artist with experience in both film and commercial work. I had the opportunity to contribute to the feature film DogMan for DreamWorks, and I’m currently part of the 3D department at Ford, where I work on renders for their advertising campaigns.
Amy Ash
Character Supervisor/Vis Dev Sculptor
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With over 20 years of experience. Former Head of Characters at Axis Studios, worked on renowned productions, including the Tales of Runeterra series (Riot Games), Love Death and Robots (Netflix), and the Blizzard. Now working as a Freelance Character Visual Development Sculptor with Netflix Animation.

Ana Maria Savastre
Senior Rigger
Over five years of experience in award-winning productions. Passionate about solving technical problems using advanced algorithms and mathematical principles.
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BLUE ZOO

Benjamin Le Febre
CFX TD
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CFX TD for feature VFX, with a particular focus on costuming. His recent work includes Wicked and Paddington in Peru
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FRAMESTORE
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Sam Taylor
Head of Innovation & Development
Over 10 years of experience in game trailers, cinematics, and advertising projects. His experience has seen him take on a variety of Roles. Established REALTIME's junior training scheme to help new junior artists get their first job in the industry.
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REALTIME

Sian Warren
Senior Character/Creature Modeler
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I have worked on a wide variety of creatures for large VFX Films, TV productions, Advertising, and games, from big cats, dinosaurs, sea creatures, insects, and monsters, both real, imagined, and extinct.
TRIXTER

James Boyle
Character Animator
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James Boyle is a character animator with three years of experience in TV and feature animation. His most recent work can be seen in the animated feature 'Dog Man' for Dreamworks and on the series 'Wolf King' for Netflix.

Emma Ihecherenoma
Senior Production Coordinator - ILM
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Over a decade of experience. Known for her infectious energy, sharp eye for detail — from Aladdin (2019) and The Mandalorian (Season 2) and many more!. Whether she’s lighting up a room with a good Dad joke or planning her next trip to Nandos, Emma loves diving into a production schedule and thrives on bringing order to chaos with a flame-grilled perfectly timed punchline.​
Stefan Vassalos
Organising Official - BECTU
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Stefan Vassalos is a full-time union officer who has supported the Visual Effects and Animation Branch of Bectu, a union with 40,000 workers in the creative industries. Stefan has aided workers through redundancies, their employers going into administration, bullying, discrimination, disciplinaries, performance management, starting to unionise, understanding their employment rights, and more.

Paula Crickard
Producer & Co-Founder HaZimation.
Over 30 years of experience, debuting as award winning documentary director in Belfast in 1994. She has worked across multiple genres as a producer and post-production supervisor on over 45 feature films, games, and VR. Co-founder of HaZimation, currently in production feature animation based on the game Mutant Year Zero and producer on games Max Beyond, Hidden River and MODS.
Nene Parsotam
Creative Director / AccessVFX
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Nene is an Advertising Creative Director. With a love for all things visual, she has been a commercial side Art Director for over 2 decades. Having recently worked at Amazon Prime Video Studios, she has directed advertising campaigns, content, and brand activations for House of the Dragon, Black Panther, Disney, Dove, Dior, Shea Moisture, Lego, L'Oréal, and Lewis Hamilton's initiative Mission 44.
Florian Gallier
Strategic Partnerships & Innovation Manager specialised in technologies and projects for the film and broadcast industries with Virtual Productions and Remote Productions. I am applying my background in Mechatronics Engineering and Business Management to the entertainment, film & broadcast industries.
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MO-SYS Engineering
Amy Heyes
CG Artist - Coffee & TV
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​Amy Heyes is a CG Artist at Coffee & TV, holding a BA (Hons) degree in Animation. Her early passion for Pixar and DreamWorks films, along with her love for games like Tomb Raider and Final Fantasy, inspired her to pursue a creative career in visual storytelling. With a versatile skill set across various 3D disciplines, Amy aims to bring the same joy and energy to her work that originally ignited her love for animation and design.
Marcus Chaloner
Creative Director - FutureDeluxe
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He has over 17 years of experience working on a range of projects across many media, including digital out of home media, live music events, projection mapping, and 3D stereoscopic cinema. Marcus has worked with brands such as Dolby, Renault, Rolex, Aston Martin, Apple, Google, Converse, Adidas, Sony, LG, Samsung, and Bentley.
Laura Sanchez Acosta
Compositor / 2D Technical Director - One of Us
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Professor and MA in Audiovisual Arts, specialized in compositing and color science/color management for VFX. Over eight years of experience, working on both the vendor and client sides. Projects include Fantastic Beasts: The Secrets of Dumbledore (2022), Thor: Love and Thunder (2023), Secret Invasion (2023), Doctor Who (2024), Beetlejuice Beetlejuice (2024), Mission: Impossible (2025), Black Mirror (2025), among others.
Josh Parks
Lead Compositor - Important Looking Pirates
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Over 13 years of experience, including ILM, DNEG, and MPC. Josh is deeply committed to bridging the gap between education and the VFX industry. He has collaborated with universities, and He is also the founder of a VFX education company that designs bespoke training programs tailored to individual needs. Josh was awarded an Honorary Doctorate from the University of West London.

COMING SOON
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COMING SOON
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COMING SOON
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COMING SOON
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COMING SOON
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COMING SOON
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VENUE
THE EVENT IS HELD IN THE HEART OF LONDON AT 26 LEAKE STREET ON THE 30TH OF AUGUST FROM 9 AM.
THE AFTERPARTY WILL BE HOST DIRECTLY AFTER THE LAST TALK AT THE VENUE'S BAR UNTIL LATE IN THE NIGHT.
WANT TO SPONSOR?
As a non-profit event we are entirely dependent on the goodwill of sponsors who are helping us make this event possible. If you would like to contact us to help sponsor or would like to learn more about the benefits of sponsoring then please email us here: cg101conference@gmail.com or via the button below:
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